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The Hall

A two-story condemned riverside warehouse in probate limbo. The floors are warped. The walls breathe when it rains. Nobody from the Company looks twice at it.

Hirelings
Squatter & Cover
Melvin Pell
Old dockworker
Lost his company stamp in an arbitration dispute three years ago. Has been "watching the Hibben estate pending probate resolution" ever since — a fiction he maintains with the particular conviction of a man who has nothing else to lose.
Fee: Free — as long as he can squat.
Fixer & Supply Runner
Nat Gaucho
Young woman, Ropewalk District native
Knows every gap in every fence, every guard rotation, and every palatable lie in Brackenwort.
Fee: 25% of any supply cost.
Bastion Status
Wealth
🪙 GP
Location & Legal Status
Location
Floodbank Quarter, east wall, riverfront
Structure
Two-story warehouse; flooded cellar, open ground floor, occupied upper floor
Legal
Probate Limbo — no current owner of record
Upkeep
Avoid Detection Event
Discovery Clock
CURRENT PHASE:
Bastion Turn: every 7 in-game days. DM rolls 1d10 on the Bastion Events table.
Active Facilities
Expansions

Each room on each floor holds up to two "Full" size facilities. Full = 1 slot · Half = ½ slot · Quarter = ¼ slot. Upper floor rooms each have 4 quarter-slots of capacity.

Upper Floor
Barracks East Wing
Base facility — no build cost
Five salvaged hammocks, a weapons rack of barrel staves, one locked chest. Houses hirelings and NPC allies.
Ledger Room West Wing
Base facility — no build cost
Cargo door on barrels, street maps, stolen Customs Gate schedule. Grants intel and forgery operations.
Ground Floor
Floor Capacity
This Week's Order

Select one order to execute this Bastion Turn.

Bastion Events

Roll 1d10 each Bastion Turn (every 7 days).

Downtime & Event Log
Week d10 Roll Event Description / Notes Order Issued GP ±